LayerState#
- class glue.viewers.common.state.LayerState(viewer_state=None, **kwargs)#
Bases:
StateA base class for all layer states.
Attributes Summary
Whether the layer is currently visible
A value used to indicate which layers are shown in front of which (larger zorder values are on top of other layers)
Methods Summary
add_callback(name, callback[, echo_old, ...])Add a callback that gets triggered when a callback property of the class changes.
add_global_callback(callback)Add a global callback function, which is a callback that gets triggered when any callback properties on the class change.
as_dict()Return the current state as a dictionary of attribute/value pairs.
Return a list of all callback property names.
Remove all global and property-specific callbacks.
is_alias(name)Whether a property (identified by name) is a callback property alias.
is_callback_property(name)Whether a property (identified by name) is a callback property.
Iterator to loop over all callback properties.
remove_callback(name, callback)Remove a previously-added callback
remove_global_callback(callback)Remove a global callback function.
update_from_dict(properties)Update this state using the values from a dictionary of attributes.
update_from_state(state)Update this state using the values from another state.
Attributes Documentation
- visible#
Whether the layer is currently visible
- zorder#
A value used to indicate which layers are shown in front of which (larger zorder values are on top of other layers)
Methods Documentation
- add_callback(name, callback, echo_old=False, priority=0, validator=False)#
Add a callback that gets triggered when a callback property of the class changes.
- Parameters:
- namestr
The instance to add the callback to.
- callbackfunc
The callback function to add
- echo_oldbool, optional
If True, the callback function will be invoked with both the old and new values of the property, as
callback(old, new). If False (the default), will be invoked ascallback(new)- priorityint, optional
This can optionally be used to force a certain order of execution of callbacks (larger values indicate a higher priority).
- validatorbool, optional
Whether the callback is a validator, which is a special kind of callback that gets called before the property is set. The validator can return a modified value (for example it can be used to change the types of values or change properties in-place) or it can also raise an exception.
- add_global_callback(callback)#
Add a global callback function, which is a callback that gets triggered when any callback properties on the class change.
- Parameters:
- callbackfunc
The callback function to add
- as_dict()#
Return the current state as a dictionary of attribute/value pairs.
- callback_properties()#
Return a list of all callback property names.
Note: This does not include CallbackPropertyAlias instances, only actual CallbackProperty instances.
- clear_callbacks()#
Remove all global and property-specific callbacks.
- is_alias(name)#
Whether a property (identified by name) is a callback property alias.
- Parameters:
- namestr
The name of the property to check
- is_callback_property(name)#
Whether a property (identified by name) is a callback property.
Returns True for both CallbackProperty and CallbackPropertyAlias.
- Parameters:
- namestr
The name of the property to check
- iter_callback_properties()#
Iterator to loop over all callback properties.
Note: This does not include CallbackPropertyAlias instances, only actual CallbackProperty instances.
- remove_callback(name, callback)#
Remove a previously-added callback
- Parameters:
- namestr
The instance to remove the callback from.
- funcfunc
The callback function to remove
- remove_global_callback(callback)#
Remove a global callback function.
- Parameters:
- callbackfunc
The callback function to remove
- update_from_dict(properties)#
Update this state using the values from a dictionary of attributes.
- Parameters:
- propertiesdict
The dictionary containing attribute/value pairs.
- update_from_state(state)#
Update this state using the values from another state.
- Parameters:
- state~glue.core.state_objects.State
The state to use the values from